What else the developers may interest the user when the most evil “boss” was killed in the role of online sinners, the best set of armor is assembled, and the monsters are already greeting the hero at the meeting? “The guilds and epic battles of guilds,” the creators of the free MMORPG answer in chorus Forsaken World. And in a new update called NightFall In one fell swoop, both game mechanics are implemented. Of course, the team Beijing Perfect World I obviously knew how to hit the patient and make a bored player, however, the issue of qualitative implementation of the declared features remains open. Let’s see if the “twilight” update was able to open Forsaken World second wind and return the appetite to high -level heroes of Aira.
IN Beijing Perfect World They desperately want everyone to fly: access to a special riding animal is already opened at level 25, and the territories for flights are not limited by new locations. Unlike the Pandy World of Warcraft and loved by Russian players Aion, The world of Aira is completely open to flights, and all territories and lands by the power of designers were subordinated to the air element. It is enough to look at the multi -tiered architecture once and the buildings of new locations “elongated” upwards, so that you make sure of this once and for all. However, the free harbor and the provinces adjacent to it cannot boast of the like. Their destiny is modestly hiding behind the new capital of Hossinger and nearby territories. To somehow brighten up the striking difference between zones, flight tasks and air “bosses” appeared in the classic provinces. But the first is not enough, and the latter are clearly not enough, since not everyone can find and kill them. Attach a sword to a flying curiosity and evaluate the items that can be obtained for her murder, almost every Ayra veteran is ready. At least out of sporting interest. And the time of the repeated appearance of the “boss” is very rather big, so you will have to punish for a long and persistently, periodically fighting off the same bustle hunters.
The idea of a free PVP, which is characteristic of Asian games, which Forsaken World promotes from the moment of its launch, transferred to air spaces. The very thought that the enemy can be added right in the sky is pleasantly exciting. Only an unpretentious combat system sometimes spoils the impression of air battles. Sometimes they resemble duels on the pistols of the nobility of the 18th century: opponents are decorously transferred by “fireballs”, lightning and curses, while one of them, having spent the entire health supply, does not begin to fall to the ground gracefully to fall to the ground. Interesting, but very leisurely. To grow “action” and the dynamics of PVP begins only when the number of participants approaches a two -digit figure. In mass battles, where it is important not so much individual skill as the tactics and competent coordination of the group Forsaken World There is every chance to hook PVP players.
Beijing Perfect World I tried not to forget the online fashionistas – in NightFall You can choose between a huge flying mouse, a steampunk aircraft and a dwarf airship, as well as decorate the acquisition in the colors you like. To a crazy number of flying “maonnes” World of Warcraft, of course, far away, but also a four -year -old handicap, which she took at one time Blizzard, Significant. Chinese developers have every chance to catch up and overtake American colleagues, especially considering the fact that their first MMORPG, Perfect World, is full of all kinds of pets, even despite his advanced age.
New update – new city
One of the annoying flaws Forsaken World There was a low customer performance in the capital of Aira – free harbor. It was worth crossing the gates of the city, a stable high indicator of personnel per second began to decline sharply. According to the project team, the guilty of this was the clusters of players who visit the free harbor daily in order to complete daily tasks, to bargain and improve the character’s skills. IN NightFall The developers radically solved the problem of the overpopulated capital – created another city, which in size is several times larger than the free harbor.
They worked well, I especially want to note the work of designers. Hossinger – it was this name that the new capital of Ayra received – surprises with the pomp of its buildings and the architectural ensemble. What is the huge monument to the nameless king, the view of which opens when approaching the city. Or the huge bewitching airships, here and there, the Hossinger’s air harbors in the air harbors.
Together with the status of the capital, Hossinger also departed the title of quest city. On every corner, in each tavern, the player is ready to fall asleep with new tasks, promising interesting and not very adventure. Beijing Perfect World, As always, it does not skimp on the number of quests, but it has little advance along the path of their high -quality filling. They are still an excellent alternative to dull “jaming” of monsters, but can not compete with small masterpieces from SWTOR.
By the way, the ups and downs of a simple plot will force the player to leave Hossinger’s walls and delve into the study of new territories adjacent to the Northern capital. When creating them, the developers clearly did not slow down, scattering here and there quite interesting places for research. One of these points of interest is, for example, the Vespeurian Tower, near which vampire heroes roaming the blood roamed, and the spiers of the destroyed castle are shrouded in flocks of bats. Under certain angles, such species can become a good material for commemorative screenshots or desktop screenshots, which in some way motivates to study new lands united under the common name of the triumph valley. The only thing you want to scold the developers for is the old textures that here and there are visible in the landscapes of the valley. Sometimes they spoil the gloss of designer work and evoke thoughts about the conveyor stamp.
In search of a new ruler
Guild content, always pride Forsaken World, is actively developing developers from updating update. IN NightFall team Beijing Perfect World quite actively took up the territorial wars, first represented in the addon “Breath of war”. Even at the time of its launch, it was clear that the system of showdowns of guilds was a test bridgehead on which technical details and the rules for battles were rolled up. Now that almost all problematic issues and software errors behind, the developers presented a whole system to capture the guilds of the entire continent Forsaken World.
Large -scale battles 30 by 30, 60 by 60 and 100 by 100 people from a simple Saturday entertainment outgrowths into a real war for the right to be called the conqueror of Aira and the best guild Forsaken World. Now the struggle goes for entire provinces on the global map, where the winning guild receives not only the territory, but is also awarded with bonuses in the form of faiths, gold and experience. The idea is wonderful, but, it seems to us, not everyone is suitable. A beginner who came to the game recently, before you join the race for dominance over the world, will have to go a long way to “pump” the character, the search for a suitable guild and collect the necessary equipment. All this requires time, and a considerable time, which, you see, for busy people can become a significant obstacle. And with little blood it is impossible to do here – in the territorial wars, unprepared characters are killed quickly and willingly. The struggle for the throne obliges.
Dawn or Twilight?
Forsaken World: NightFall Rather, noon than the dawn or sunset of the entire project. The Content Sun is already high: a guild confrontation on a global map, a new https://www.prestigevision.com/articles/?the-impact-of-online-gambling-laws-on-uk-players-at-usa-casinos.html city and territory, a wide selection of dungeons, a huge number of plot and daily tasks. Players and guilds are working enthusiastically right now to master all this. But also part with your bad habits Beijing Perfect World does not want: quests are still monotonous, blurry textures leave an unpleasant display, and old locations are far from perfectly perfect. We hope that in the next update (in which we are promised a real Russian winter) Beijing Perfect World Still, he will correct the shortcomings and smooth out roughnesses.